Software Rendering Doesn 39-t Support Drawrendernode Online
// Avoid this view.setDrawingCacheEnabled(true) val bitmap = view.drawingCache // Instead use PixelCopy API (Android O+) if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) PixelCopy.request(view, bitmap, ...)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) setLayerType(View.LAYER_TYPE_HARDWARE, null) software rendering doesn 39-t support drawrendernode
RenderNode is a hardware-only structure. The software renderer has no mechanism to interpret its drawing commands. 1. Enable Hardware Acceleration (Most Common Fix) Ensure your View or Activity uses hardware acceleration. // Avoid this view
If you override onDraw(Canvas) , check if the Canvas is hardware accelerated before using advanced operations: = Build.VERSION_CODES.O) PixelCopy.request(view
<application android:hardwareAccelerated="true"> :