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Keyboard Controls - Sniper Ghost Warrior Contracts

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Keyboard Controls - Sniper Ghost Warrior Contracts

This guide breaks down the default PC layout, explains the logic behind the key choices, and offers tips for optimizing your setup for the game’s unique blend of long-range stealth and close-quarters combat. In the frozen tundra of Siberia, a single wrong key press can mean the difference between a perfect, silent contract completion and a loud, messy firefight. Unlike its console counterparts, the PC version of Sniper: Ghost Warrior Contracts offers a control scheme built for precision. However, it is also dense. Here is your complete briefing on the default keyboard controls. The Core Layout (Default Bindings) Before you can pull off a 300m heart-shot, you need to master the basics.

| Action | Default Key | | :--- | :--- | | | W / S / A / D | | Sprint | Left Shift (Toggle) | | Crouch | Left Ctrl (Toggle) | | Prone | Z | | Jump / Vault | Spacebar | | Interact / Reload | E | | Aim Down Sights (ADS) | Right Mouse Button (Hold) | | Fire | Left Mouse Button | sniper ghost warrior contracts keyboard controls

| Action | Default Key | Function | | :--- | :--- | :--- | | | Left Shift | Stabilizes scope; essential for long shots. Uses stamina. | | Scope Zoom In / Out | Mouse Wheel Up/Down | Variable zoom on sniper scopes. | | Zeroing (Increase/Decrease) | Page Up / Page Down | Adjusts bullet drop compensation. | | Switch Weapon | 1 (Primary), 2 (Secondary), 3 (Pistol) | Your three loadout slots. | | Equipment / Gadget Wheel | Q (Hold) | Selects grenades, mines, or medkits. | | Use Gadget | Middle Mouse Button (Click) | Throws selected grenade or places mine. | | Mask Toggle (NVG/Thermal) | V | Switches between vision modes. | This guide breaks down the default PC layout,

Sniper: Ghost Warrior Contracts heavily rewards going prone ( Z ). It drastically reduces weapon sway and makes you nearly invisible in tall grass. Get used to tapping Z immediately after reaching a vantage point. The Sniper’s Toolkit (Crucial Keys) This is where the game differentiates itself from standard shooters. However, it is also dense