Roblox Save Instance -external- -

local HttpService = game:GetService("HttpService") local Players = game:GetService("Players")

-- Save a folder containing player data local player = game.Players.LocalPlayer local saveFolder = Instance.new("Folder") saveFolder.Name = "PlayerData" saveFolder.Parent = player

return ExternalSave local ExternalSave = require(script.Parent.ExternalSave) -- Configure ExternalSave.ApiUrl = "https://yourdomain.com/api" ExternalSave.ApiKey = "abc123" Roblox save instance -EXTERNAL-

local coins = Instance.new("IntValue") coins.Name = "Coins" coins.Value = 150 coins.Parent = saveFolder

-- Load data back into instance function ExternalSave:DeserializeInstance(data, parent) local instance = Instance.new(data.ClassName) instance.Name = data.Name for prop, value in pairs(data.Properties) do pcall(function() instance[prop] = value end) end instance.Parent = parent for _, childData in ipairs(data.Children) do self:DeserializeInstance(childData, instance) end return instance end PlayerName = player.Name

-- Save to external API function ExternalSave:SaveToExternal(player, saveData) local payload = { PlayerId = player.UserId, PlayerName = player.Name, Timestamp = os.time(), Data = saveData } local success, response = pcall(function() return HttpService:PostAsync(self.ApiUrl .. "/save", HttpService:JSONEncode(payload), Enum.HttpContentType.ApplicationJson, false, self.ApiKey ) end) if success then print("[ExternalSave] Save successful for", player.Name) return true else warn("[ExternalSave] Save failed:", response) return false end end

-- Manual save for player function ExternalSave:SavePlayer(player, instanceToSave) local data = self:SerializeInstance(instanceToSave) return self:SaveToExternal(player, data) end Timestamp = os.time()

app.listen(3000, () => console.log('Save server running on port 3000'));

This system is because it sends data outside Roblox (to your own server or webhook).

app.post('/api/save', (req, res) => { const { PlayerId, PlayerName, Timestamp, Data } = req.body; saves.set(PlayerId, { PlayerName, Timestamp, Data }); console.log( Saved data for ${PlayerName} ); res.json({ success: true }); });

--[ EXTERNAL SAVE INSTANCE ] -- Saves and loads Roblox instance data from an external source (HTTP webhook/server)

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Roblox save instance -EXTERNAL-