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Pizza Dude Pc [EASY]

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Pizza Dude PC - Your Pizza Companion</title> <style> * margin: 0; padding: 0; box-sizing: border-box; user-select: none;

.speech-bubble::before content: ''; position: absolute; bottom: -10px; left: 50%; transform: translateX(-50%); border-width: 10px 10px 0 10px; border-style: solid; border-color: white transparent transparent transparent; pizza dude pc

.pizza-btn:hover transform: translateY(-2px); box-shadow: 0 5px 15px rgba(0,0,0,0.2); 💃", "😄 You're the best friend

function playWithDude() if (happiness >= 100) showMessage("😄 I'm already super happy! Let's deliver pizzas instead!"); return; happiness = Math.min(100, happiness + 15); pizzaPoints = Math.max(0, pizzaPoints - 5); updateUI(); const playMessages = [ "🎮 Woohoo! Playing is fun!", "🤸‍♂️ Let's do that again!", "🎪 Pizza dance time! 💃", "😄 You're the best friend!" ]; showMessage(playMessages[Math.floor(Math.random() * playMessages.length)]); playSound(); checkStatus(); "😄 You're the best friend!" ]

// Auto hunger decrease over time setInterval(() => if (pizzaPoints > 0) pizzaPoints = Math.max(0, pizzaPoints - 1); updateUI(); checkStatus(); , 10000); // Decrease every 10 seconds

.speech-bubble.show opacity: 1;

// Click on character for random interaction pizzaDude.addEventListener('click', () => const interactions = [ () => feedPizzaDude(), () => playWithDude(), () => deliverPizza(), () => showMessage("👋 Hey there, pizza lover!") ]; const randomInteraction = interactions[Math.floor(Math.random() * interactions.length)]; randomInteraction(); );