Skip To Main Content

Close trigger menu ( Don't delete )

Find It Fast

Main Navigation

Schools Nav

Mobile Utility

Mobile Translate

Header Holder

Header Right

Schools Navs

Header Utility

Translate

Search Container

Breadcrumb

This document focuses on the file structure, technical specifications, limitations, and modding considerations for the texture assets used in the game. 1. Introduction Pro Evolution Soccer 2014 on the PlayStation Portable represents a late-cycle release for the platform (2013). Unlike its PS3 and PC counterparts, which featured the new Fox Engine, the PSP version continued using a heavily modified version of the previous-gen engine. Consequently, its texture system is optimized for low memory bandwidth (VRAM limited to 2 MB effective on PSP) and a 480×272 pixel display. 2. Core Texture File Formats All texture data in PES 2014 (USA/Europe/Japan).iso is stored within compressed .cpk (CRI Packed File) archives. The primary texture formats are: