Optima Interior Now

# Parameters radius = 1.0 height = 0.3 segments = 64 # High resolution for smooth curvature

# Add inner ring of vertices at a smaller radius to form a top surface with an inner void. inner_radius = 0.5 inner_verts = [] for i in range(segments): angle = 2 * math.pi * i / segments x = inner_radius * math.cos(angle) y = inner_radius * math.sin(angle) z = height * (0.5 + 0.3 * math.sin(4 * angle)) # same undulation v = bm.verts.new((x, y, z)) inner_verts.append(v) optima interior

print("Generated 'Optima Interior' solid piece mesh.") This model forms a single closed mesh with a gently lobed upper surface, a flat base, and smooth subdivision-ready geometry. It is designed as a unified object suitable for rendering, 3D printing, or further sculpting of an organic interior volume. # Parameters radius = 1

# Create central disc on bottom (optional, but helps solidity) # Actually we will fill bottom with a fan bm.faces.new(verts_bottom) # Fan fill works if verts are in order # Create central disc on bottom (optional, but