-- Give money fine (or take money) function givePlayerFine(player, amount, reason) local currentMoney = getPlayerMoney(player) if currentMoney >= amount then takePlayerMoney(player, amount) outputChatBox("#FF5555[FINED] #FFFFFFYou were fined $"..amount.." for: "..reason, player, 255, 255, 255, true) triggerClientEvent(player, "onPlayerFined", player, amount) else -- Debt system or kick/warn outputChatBox("#FF5555[FINED] #FFFFFFYou don't have enough money! Debt recorded.", player, 255, 255, 255, true) -- Optionally set a debt variable setElementData(player, "debt", (getElementData(player, "debt") or 0) + amount) end return true end
function saveCameras() local json = toJSON(speedCameras) local file = fileCreate("speed_cameras.json") if file then fileWrite(file, json) fileClose(file) end end
addEvent("onPlayerFined", true) addEventHandler("onPlayerFined", root, function(amount) -- Flash white flashEffect = true setTimer(function() flashEffect = nil end, 200, 1)
I'll help you write a feature for an MTA (Multi Theft Auto) server. Since you didn't specify the exact feature, I'll provide a of a popular and useful feature: a dynamic speed camera system with fines and notifications . mta server
addCommandHandler("removecam", function(player, cmd, id) id = tonumber(id) if id and removeSpeedCamera(id) then outputChatBox("Camera "..id.." removed", player) else outputChatBox("Usage: /removecam [ID]", player) end end)
addCommandHandler("cams", function(player) outputChatBox("=== Speed Cameras ===", player) for id, cam in pairs(speedCameras) do outputChatBox(string.format("ID %d: Limit %d km/h | Fine $%d | %s", id, cam.speedLimit, cam.fineAmount, cam.enabled and "Enabled" or "Disabled"), player) end end)
if speed > cam.speedLimit then -- Cooldown per player per camera (30 seconds) local lastFineTime = playerLastFine[p] and playerLastFine[p][id] or 0 if getTickCount() - lastFineTime > 30000 then local overspeed = speed - cam.speedLimit local fine = cam.fineAmount + (overspeed * 10) -- extra $10 per km/h over givePlayerFine(p, fine, "Speeding ("..speed.."/"..cam.speedLimit.." km/h)") if not playerLastFine[p] then playerLastFine[p] = {} end playerLastFine[p][id] = getTickCount() -- Optional: log to server console outputServerLog(p.name.." fined $"..fine.." for speeding at "..speed.." km/h (cam "..id..")") end end end end end end end end, 1000, 0) -- check every second -- Give money fine (or take money) function
-- Notify when entering camera zone (server sync not needed, just client-side radar) addEventHandler("onClientRender", root, function() local vehicle = getPedOccupiedVehicle(localPlayer) if not vehicle then return end local px, py, pz = getElementPosition(vehicle)
-- Add a new camera (admin command) function addSpeedCamera(x, y, z, radius, speedLimit, fineAmount, enabled) local id = #speedCameras + 1 speedCameras[id] = x = x, y = y, z = z, radius = radius or 30, speedLimit = speedLimit or 80, -- km/h fineAmount = fineAmount or 500, enabled = (enabled == nil and true or enabled)
<min_mta_version server="1.5.0" client="1.5.0" /> </meta> -- Server-side speed camera system local speedCameras = {} -- [cameraID] = x, y, z, radius, speedLimit, fineAmount, enabled local playerLastFine = {} -- cooldown per player -- Load cameras from file (optional) function loadCameras() local file = fileExists("speed_cameras.json") and fileOpen("speed_cameras.json", false) or nil if file then local content = fileRead(file, fileGetSize(file)) fileClose(file) local success, data = pcall(fromJSON, content) if success and type(data) == "table" then speedCameras = data end end end player) else outputChatBox("Usage: /removecam [ID]"
-- Load on start loadCameras() -- Client-side effects for speed camera local flashEffect = nil function createFlash() if flashEffect then destroyElement(flashEffect) end flashEffect = dxDrawRectangle(0,0, screenWidth, screenHeight, tocolor(255,255,255,100)) setTimer(function() flashEffect = nil end, 200, 1) end
-- Remove camera function removeSpeedCamera(id) if speedCameras[id] then speedCameras[id] = nil saveCameras() return true end return false end
-- Optional: Draw speed warning when near camera addEventHandler("onClientRender", root, function() if flashEffect then local screenW, screenH = guiGetScreenSize() dxDrawRectangle(0, 0, screenW, screenH, tocolor(255,255,255,150)) end end)