Maplestory - V111 Training Guide

Do “The Path of the Dragon” pre-quests at 60 to unlock Horntail later. Level 70–90: AoE Dominance Goal: 4th job at 100, so now you’re optimizing mobbing skills. Best Spots | Level | Map | Mobs | Best for | |-------|-----|------|----------| | 70–80 | Magatia: Laboratory (Alcadno) | H01–H03: Neo Huroids, Harps | Great EXP, flat maps. | | 75–85 | Leafre: Nest of the Ancient Dragon I–III | Skelegon, Skelosaurus | Dangerous (touch damage high), but insane EXP. Use elemental resists. | | 80–90 | Herb Town: The Garden of Darkness I–III | Dark Stone Golems, Axe Stumps | Good for warriors (high HP) and bishops (Heal works on undead? No, golems aren’t undead). | | 85–95 | Showa: Street Market | Sexy Maid, Romantic Waiter | Rare map – only if server enables. High spawn, drops clean slate scrolls. |

Do your “Ghost Ship” badge quest (if available) at 90 – BiS badge for many v111 servers. Level 90–110: Bridging to Party Play Goal: Reach 110 to enter Lion Heart Castle (the most efficient grind until 140+). Best Spots | Level | Map | Mobs | Notes | |-------|-----|------|-------| | 90–100 | Leafre: Blue Wyvern’s Nest | Blue Wyverns | Less HP than Skelegons, still good EXP. | | 95–105 | Mu Lung: Dojo (first 20 floors) | Mu Lung Dojo mobs | Repeatable daily; good for solo. | | 100–110 | Neo City (if available) | Corrupted Neo Huroids, etc. | v111 often has Neo City enabled – excellent EXP. | | 105–110 | Dream Forest (KFT) | Moon Rabbits, Star Pixies | Not optimal but good for potion drops. | maplestory v111 training guide

If your server has MP3 active (Singapore – Ghost Ship), it’s godly from 50–80. Mobs have low HP, high density, and drop Reindeer Milk. Downside: often crowded. Do “The Path of the Dragon” pre-quests at

Leave LHC. You can optionally do Stronghold (SH) prequests at 140, but SH is better at 145+. Level 140–165: Stronghold and Beyond Stronghold (SH) – located in Future Ereve (needs prequests). Mobs are Lv. 140–165, with higher HP than LHC but better EXP. SH Maps | Map | Mobs | Level | Notes | |-----|------|-------|-------| | First Drill Hall | Low-rank Knight A/B | 140–150 | Good entry spot. | | Second Drill Hall | High-rank Knight C/D | 150–160 | Best EXP in v111 for this range. | | Armory | Knight Commander | 160–165 | Very high HP; requires funded DPS. | | | 75–85 | Leafre: Nest of the

– stop everything and head to Lion Heart Castle (LHC) . Level 110–140: The LHC Era (Party Play Zone) Why LHC? Mobs have 150k–300k HP, give 3–5k base EXP, and spawn rapidly. Party bonus (party of 4–6) multiplies EXP by 1.5x–2x. This is the fastest training in v111 by far. LHC Maps (by level) | Map | Mobs | Level | Optimal party size | |-----|------|-------|--------------------| | Crocky’s Nest (lower) | Crocky (Lv. 115) | 110–120 | 4+ | | Crocky’s Nest (upper) | Red Crocky (Lv. 118) | 115–125 | 4+ | | Battlefield of Flame | Chief Crocky (Lv. 123) | 120–130 | 6 | | Battlefield of Water | Guard Crocky (Lv. 126) | 125–135 | 6 | | Battlefield of Darkness | Capt. Crocky (Lv. 130) | 130–140 | 6 |

At 80, normal Zakum (body prequests done). If you have a party, arms give ~5–10% per run until 100. At 90, try Horntail (pre-quests lengthy but worth it for EXP and pendant).