Core - Divinity Original Sin 2 .net
var goldNode = xmlDoc.SelectSingleNode("//attribute[@id='Gold']"); if (goldNode != null) goldNode.Attributes["value"].Value = "99999";
var json = File.ReadAllText(path); return JsonDocument.Parse(json); divinity original sin 2 .net core
using var ms = new MemoryStream(input); using var decompressed = new MemoryStream(); using var lz4Stream = LZ4Stream.Decode(ms); lz4Stream.CopyTo(decompressed); return decompressed.ToArray(); var goldNode = xmlDoc

