Mighty No.9
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    MIGHTY No. 9
    Classic Japanese
    Side Scrolling action
    …transformed!
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    Mighty No. 9
Mighty No.9

Get Mighty!

Mighty No. 9 is a game created for anyone who fondly remembers the golden age of classic challenging platformers:
a time when you were rewarded for your skill & perseverance, when you swore blowing into cartridges fixed them, when you knew level layouts and boss patterns like the back of your hand and when game tunes of your favourite stages were stuck in your head!

Mighty No.9
Mighty No.9

Mighty No.9 | ABOUT



Mighty No. 9 is a side-scrolling action game takes the best elements from 8- and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics and fan input into something fresh and amazing!

In the year 20XX

Our hero Beck is the 9th in a line of powerful robots designed to compete in spectacular duels in the Battle Colosseum and is the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk.

Run, jump, blast, and transform your way through twelve stages using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
Mighty No.9

Mighty No.9 | FEATURES



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    12 Challenging action-platforming stages and boss battles!


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    Classic 2D Action: Transformed -face off against your 8 Mighty brethren and unlock new skills & abilities transformations as you defeat them!

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    Addtional unlockable Hard, Hyper and Maniac difficulty modes - Once you're done with the main game, take the challenge up another notch!

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    Score attack, Leaderboards & Rankings: Use Beck's Absorption Dash skill to chain together combos and perfect your run-throughs to earn those elusive S-Ranks!


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    Toggle between regular and retro 8-bit music: featuring music from veteran game composers Manami Matsumae, Takeshi Tateishi & Ippo Yamada.
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    Single Player Challenge mode offering dozens of mini missions to fully test your action platforming skills.


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    Boss Rush Mode: Play through each of the game‘s bosses, back to back, with a clock ticking to keep track of your best time.

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    2 Player Online Race Battle: compete online, racing through each stage together in a head to head versus battle.

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    2 Player Online Co-Op Challenge Mode: take on over a dozen missions online with a friend, playing as Beck and his partner, Call!!

The Kickstarter sensation from an All-star Dev team!

Every aspect of Mighty No. 9’s development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, all the way up to and including the project’s leader, Keiji Inafune himself!

Mighty No. 9 began life as a wildly successful Kickstarter project in 2013, where over 67,000 fans (plus later a further 5000+) backed the project, raising over $4 million in the process, making the game a reality. Without the belief and support of these backers Mighty No. 9 would not exist today.
Mighty No.9
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Mighty No.9 | MEET THE MIGHTIES

Once, you worked together side-by-side, but now, your fellow Mighty Number robots have lashed out, taking over key strategic locations across the globe and infesting them with their minions.

You have no choice: the other Mighty Numbers...Must. Be. Defeated!
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Mighty No.9

Aiy Shower-gg -fantasia-models-b.12 Apr 2026

Practical applications range from conceptual art and indie game asset generation to therapeutic visualization tools. Therapists have begun using b.12 to help patients with aphantasia generate personalized "emotional landscapes." Meanwhile, game designers praise its ability to produce hundreds of variations of a single fantasy creature—each with consistent anatomical logic but wildly different textures and color schemes—without repetitive artifacts. No advanced model is without flaw. B.12 suffers from what researchers call reverie collapse : when generating long sequences (over 50 frames or 2048 tokens), the model tends to loop into increasingly abstract, non-representational patterns—beautiful but useless for narrative consistency. Additionally, the "shower" mechanism can occasionally produce unwanted transparency effects, making solid objects look like they are perpetually dripping or dissolving.

The second part, , places Aiy Shower within a broader series. The "fantasia-models" line is known for prioritizing imagination over photorealism—think Fuseli’s nightmares meeting Miyazaki’s light. Version b.12 is a breakthrough: it incorporates a novel cross-modal attention head that aligns visual prompts with musical and poetic descriptors, enabling the generation of scenes that feel "scored" rather than just rendered. The "b" likely stands for "beta" or "bloom," as b.12 is said to be the twelfth iteration in a branch that finally solved the "semantic drift" plaguing earlier fantasy-oriented models. Architectural Innovations Under the hood, Aiy Shower-gg -fantasia-models-b.12 employs a hybrid diffusion-transformer architecture with approximately 12 billion parameters—though sparse MoE (Mixture of Experts) layers mean only 2.5 billion are active per forward pass. Its key differentiator is the Shower Attention Mechanism : before each denoising step, the model applies a learned "shower matrix" that randomly masks and reweights token embeddings based on a sinusoidal temporal schedule. This prevents overfitting to training data and encourages novel combinations of features—a technique the team calls "controlled hallucination." Aiy Shower-gg -fantasia-models-b.12

The fantasia-models series has always emphasized what its creators call affective coherence —the ability to maintain a consistent mood or emotional narrative across a generated sequence. In b.12, this is achieved via a "fantasia embedding" that conditions the model on a vector derived from symbolic descriptions of atmosphere (e.g., "melancholic dew," "triumphant aurora"). During testing, b.12 generated sequences where a single drop of water in frame would change color and refraction index depending on the implied emotional arc—something no previous model could manage without explicit prompting. Users of Aiy Shower-gg report outputs that feel "liquid" in the best sense: edges blend like watercolors, light diffuses through imaginary crystals, and human figures possess an almost translucent quality. The model excels at generating "liminal spaces"—hallways that shift between cathedral and forest, rooms where gravity is a suggestion. One popular generated piece, titled Shower at the Edge of Inference , depicts a figure stepping out of a waterfall that flows upward into a starry sky, with each droplet containing a tiny, distinct dream scene. Practical applications range from conceptual art and indie

Mighty No.9 | MEDIA

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Mighty No.9 | CHARACTERS

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Beck
Our protagonist. A robot developed by Dr. White possessing a "heart" and the ability to grow.
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    That "heart" which lets him make his own decisions prevented him from going berserk when the mysterious computer virus was unleashed.
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    He is equipped with the ability to absorb the Xel of other robots, learn their programs and grow through the process.
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Call
A support robot developed by Dr. Sanda. Usually functions as Dr. Sanda's secretary, but she acts as Beck's support in this incident. During the rampage incident she was shutdown for maintenance purposes, preventing her from being affected.
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    Call becomes a playable character after rescuing all of the Mighty Numbers.

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    Playable in a special stage in the Single Player campaign.

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    A playable character in EX Mode.
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Dr. William White
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    Researcher at SANDA Technology and the creator of the Mighty Numbers.
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Soichiro Sanda
Known as Dr. Sanda
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    Chief of SANDA Technology and the creator of Call.

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    Best friends with Dr. White since they were students, and the twin brother of Seijiro Sanda.
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Gregory Graham
Known as Mr. Graham.
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    Current president of Cherry Dynamics.
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Mighty No.9 | BUY NOW

DIGITAL EDITION

Mighty No.9 | BUY NOW

AVAILABLE AS DOWNLOAD ON ALL MAJOR PLATFORMS







Preorder now on


  • STEAM

RETAIL EDITION

Mighty No.9 | BUY NOW

INCLUDES RAY DLC
Sharing Beck's ability to absorb Xel, Ray stands as the most formidable opponent in Mighty No. 9 and offers Beck's greatest challenge.
Play through the new Abandoned Lab stage
Take on Ray in an epic boss battle
Play through the entire game as Ray with all-new devasting abilities!


Mighty No.9

COMING 9TH FEBRUARY 2016

Mighty No.9

Mighty No.9 | FOLLOW US

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Mighty No.9
The Entertainment Software Rating Board (ESRB)
Deep Silver
comcept Inc.
INTI CREATES
Published 2015 by Deep Silver, a division of Koch Media GmbH, Austria. Deep Silver and its respective logos are trademarks of Koch Media GmbH. Co-published by Comcept Inc. Mighty No. 9, Comcept and their respective logos are trademarks of Comcept Inc. Developed by Inti Creates Co., Ltd. © 2015.
"2", “PlayStation” and "Ã" are registered trademarks and the "Õ" logo and "Ø" is a trademark of Sony Computer Entertainment Inc.
©2014 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
Wii U and Nintendo 3DS are trademarks of Nintendo. © 2012 Nintendo.

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